


To assist with timing, a circle will shrink around the note and line up with the note's edge in time with the music. As a circular marker running along the track overlaps a note, the player must press the corresponding face button on the 3DS. The note tracks are no longer purely circular and can twist and turn in multiple directions. The button input gameplay, also in the original Project Mirai, has been totally revamped. All songs can be played in either mode, with three difficulties per mode for a total of six variations per track. Project Mirai DX offers two styles of gameplay for the player's choice: button inputs or use of the touch screen. NOTE: Content in the article below this point reflects the original release of Project Mirai 2 and does not account for the DX version's enhancements. Project Mirai DX will also be released in Japan. This version became titled Hatsune Miku: Project Mirai DX. On July 2, 2014, Sega announced that an enhanced version of the game will be released in North America and Europe in 2015. The original version of Project Mirai 2 was released in Japan on November 28, 2013. Like the original, Project Mirai DX is a Vocaloid-themed rhythm game for the 3DS using chibi, Nendoroid-style designs for Miku and the other characters that appear in the game.

Hatsune Miku: Project Mirai DX is an upgraded version of Project Mirai 2, the sequel to Hatsune Miku and Future Stars: Project Mirai. Overview Miku in her costume and stage for the song "The World is Mine."
